2016[]
July
- We Happy Few is LIVE! 26 July 2016
- Weekly Update - See you next Tuesday! 22 July 2016
- Weekly Update - 11 days before Early Access! 15 July 2016
- Weekly Update - 18 days until Early Access! 8 July 2016
- Price, Specs, Keys and GOG.com! 6 July 2016
June
- Weekly Update - 27 days away from Early Access & Game Preview! 30 June 2016
- Weekly Update - Road to Early Access (July 26!) 23 June 2016
- Weekly Update - Oh What a Week 17 June 2016
- Weekly Update - See you at E3! 10 June 2016
- Weekly Update - Short but sweet update! 3 June 2016
May[]
- Weekly Update - Too steamy for Steam? 27 May 2016
- Weekly Update - All about Encounters Update 20 May 2016
- Weekly Update - Road to Early Access 13 May 2016
- Weekly Update - It's our seventh birthday! 6 May 2016
April[]
- Weekly Update - PAX recap and new pre-alpha build! 29 April 2016
- Weekly Update - Last update before PAX East 2016 15 April 2016
- Weekly Update - Road to PAX 8 April 2016
- Weekly Update - Steam page, rewards and PAX East 2016 1 April 2016
March[]
- Weekly Update - Introducing the Bug Showcase 25 March 2016
- Weekly Update - Deadly Update 18 March 2016
- Weekly Update - Updated vegetation, lighting and UI! 11 March 2016
- Weekly Update - The Ultraviolence pre-alpha update! 4 March 2016
February[]
- Weekly Update - Items, Encounters and Shocks, oh my! 26 February 2016
- Weekly Update - Lovely Update! 19 February 2016
- Weekly Update - Sick Update! 12 February 2016
- Weekly Update - Pre-Alpha build 11 is live! 5 February 2016
January[]
- Weekly Update - First Weekly Update of 2016, preparing the next Pre-Alpha Build! 29 January 2016
- A Blog Post for the New Year 22 January 2016
2015[]
December[]
- Weekly Update - Last Weekly Update of the year! 18 December 2015
- Weekly Update - Pre-alpha update 10! 11 December 2015
- Weekly Update - Closing BackerKit and an in depth post on Metrics! 4 December 2015
November[]
- Weekly Update - Preparing the next build update 27 November 2015
- Musical spelunking #2: The Moog Modular 25 November 2015
- Weekly Update - Groovy cars, New UI, Prepping for next year! 20 November 2015
- Weekly Update - Intros and Explanations 13 November 2015
- Weekly Update - Introducing Journal entries 6 November 2015
October[]
- Weekly Update - Pre-alpha progress and Early Access 30 October 2015
- Weekly Update - Pre-Alpha build 9 is live! 23 October 2015
- Weekly Update - First narrative clue! 16 October 2015
- Weekly Update - AI behaviour, Architecture and new update coming soon! 9 October 2015
- Weekly Update - Lighting and landscapes 2 October 2015
September[]
- Weekly Update - Night time pass, new forum layout, updated animations 25 September 2015
- Weekly Update - From Dusk Till Dawn 18 September 2015
- Weekly Update - Story integration, spooky houses and 60’s music! 11 September 2015
- Musical Spelunking #1: The Vox Continental 9 September 2015
- Weekly Update - New pre-alpha update! 4 September 2015
August[]
- Weekly Update - Bringing life to Wellington Wells 28 August 2015
- Weekly Update - Village Behaviour 21 August 2015
- Weekly Update - Summer Vacation and New Biome Art 14 August 2015
- Weekly Update - Gamescom, Xbox One, New Update 7 August 2015
- We Happy Few coming to Xbox One! 4 August 2015
July[]
- Weekly Update - Contrast codes, Wellie mode, New build next week 31 July 2015
- Weekly Update - Surveys and rainbows 24 July 2015
- Weekly Update - Pre-alpha recap and weekly development update 17 July 2015
- Weekly Update - Pre-alpha 6.1 and slacker backers 10 July 2015
- The WHF Kickstarter: A Recap 7 July 2015
- Weekly Update - New Garden District concept 3 July 2015
June[]
- Weekly Update - Awareness icons, pretty shelters, come say Hi to Uncle Jack! 26 June 2015
- Weekly Update - The Garden District, encounters and more! 19 June 2015
- Beautiful Fan Art 17 June 2015
- An update from Guillaume 16 June 2015
- We Happy Few - Fan Art Contest Winner! 2 June 2015
May[]
- Weekly Update - Wastrels and Combat 22 May 2015
- We Happy Few Art Contest! 20 May 2015
- Weekly Update - Foliage and Bridges 15 May 2015
April[]
- Two New Team Members 15 April 2015
March[]
- PAX East 2015 Recap - 23 March 2015
February[]
- Introducing We Happy Few - 26 February 2015
January[]
- New Project - 30 January 2015